Torchlight II RSS Feed http://www.torchlight2game.com/feed/ en-us 40 Torchlight II News Friday Treat for February 17, 2012 <p>Once again we'd like to say Happy Friday to everyone out there, and to celebrate the weekend, we thought we'd give you some new screenshots to look at. Here are a few outdoor scenes from the first two acts of the game. Enjoy!</p> Fri, 17 Feb 2012 22:25:00 GMT http://www.torchlight2game.com/news/2012/02/17/friday-treat-for-february-17-2012/ http://www.torchlight2game.com/news/2012/02/17/friday-treat-for-february-17-2012/ Friday Treat for February 10, 2012 <p>Happy Friday! Here's an update on the state of the game from none other than Max Schaefer. Have a great weekend everyone.</p> Fri, 10 Feb 2012 22:28:00 GMT http://www.torchlight2game.com/news/2012/02/10/friday-treat-for-february-10-2012/ http://www.torchlight2game.com/news/2012/02/10/friday-treat-for-february-10-2012/ Check out our new site! <p>Wait, where am I?! What is this shiny new place redolent with never before seen screenshots and new car scent? Welcome to your new and vastly improved Torchlight II home base. We've had this redesign in the works for months. It's been hard keeping it under our helms, but now we get to share it with the world. Explore our new features, new artwork, new screenshots, improved navigation system, and an overall, well, facelift.</p> Tue, 07 Feb 2012 20:50:00 GMT http://www.torchlight2game.com/news/2012/02/07/check-out-our-new-site/ http://www.torchlight2game.com/news/2012/02/07/check-out-our-new-site/ Armor Set Design Contest Winners <p>The results of the armor contest are in! Congratulations to our winners! Yes, you read that right, winners plural! We had some great entries with a lot of elements we admired and realized we had a great opportunity to feature a Heavy Armor set and Light Armor set. Both armor sets required very little alteration to work with our style, so the Art team had the bandwidth to incorporate both sets into the world of Torchlight II. Here's what Art Director Jason Beck had to say about the winners - The <strong>Crystalform Guard</strong> by <strong>Seaurchinstosun</strong> and the <strong>Bhal'Ashir</strong> by <strong>Henlj</strong>.</p> Tue, 07 Feb 2012 20:30:00 GMT http://www.torchlight2game.com/news/2012/02/07/armor-set-design-contest-winners/ http://www.torchlight2game.com/news/2012/02/07/armor-set-design-contest-winners/ Contest: Design an Armor Set! <p>As part of our Christmas fun, we're excited to announce a Winter Contest for our community. We know there are lots of talented artists among our forums. You've shared some of your work with us, and your creativity is fantastic! Well, how'd you like the opportunity to design a full armor set for Torchlight II? Now's your chance! Below are the rules from Art Director Jason Beck. We can't wait to see your work. Happy sketching over the holidays!</p> Mon, 19 Dec 2011 08:00:00 GMT http://www.torchlight2game.com/news/2011/12/19/contest-design-an-armor-set/ http://www.torchlight2game.com/news/2011/12/19/contest-design-an-armor-set/ Friday Treat for December 16, 2011 <p>We're thrilled to unveil the new feature art for Torchlight II. This art piece has been in top secret development, created by concept artist Kyle Cornelius.</p> Fri, 16 Dec 2011 08:00:00 GMT http://www.torchlight2game.com/news/2011/12/16/friday-treat-for-december-16-2011/ http://www.torchlight2game.com/news/2011/12/16/friday-treat-for-december-16-2011/ Community Event Wrap Up <p>Last Monday November 14th, we had play testers in the office from our community and fan sites. It was an honor to have them here and get their direct feedback about the game, which is going a long way to help us improve the whole player experience. All of them wrote about their experiences playing Torchlight 2, and we're happy to be able to share the links with you below. If you're curious about the overview, lass details, Q&A, or what our office looks like, you'll find all that and much more below.</p> Wed, 23 Nov 2011 08:00:00 GMT http://www.torchlight2game.com/news/2011/11/23/community-event-wrap-up/ http://www.torchlight2game.com/news/2011/11/23/community-event-wrap-up/ Community Q&A Podcast <p>So by now we hope you've seen Travis Baldree's <a href="/news/2011/11/17/an-update-from-travis-baldree/">announcement</a>, and had a chance to chat about it in the forums. Today, we're glad to give you an in-depth update on what's happening right now in development.</p> Fri, 18 Nov 2011 08:00:00 GMT http://www.torchlight2game.com/news/2011/11/18/community-qa-podcast/ http://www.torchlight2game.com/news/2011/11/18/community-qa-podcast/ An Update from Travis Baldree <p>"So... where is Torchlight II? Didn't you guys say that you were planning to try to release this year?"</p> <p>Well, yeah. We did - and we made a good run at that. We've come to the realization, however, that getting a game of this scope up to the quality and polish level we want to achieve is going to take a little longer; especially since we want to run a small beta before release to ensure that our launch is smooth.</p> <p>The first Torchlight was released in record time, but it had plenty of issues that a little more development could have resolved. We didn't have the resources at the time to give Torchlight that treatment. Right at this moment though, we <em>do</em> have those resources for the sequel, and we feel strongly that we should apply them to make this the best game we can make and hopefully one that you'll enjoy and continue to want to play in the future. We've probably had 18 months of full development time on it so far - not excessively long yet, as far as that goes. The amount of time we need to take it the rest of the way is relatively small.</p> <p>We feel pretty safe in saying that if you enjoyed Torchlight at all, this sequel is superior in every respect. Right now our job is to ensure that the quality level is consistent all the way to the end.</p> <p>Besides, you're all playing Skyrim right now anyway, aren't you? Or Battlefield 3? Or Uncharted 3? Or Saints Row 3? Or Arkham City? Or Skyward Sword? Or Minecraft? Or Modern Warfare 3? Or Dark Souls? Or Assassin's Creed Revelations?</p> <p>Those are awesome games. When Torchlight II goes live, we want it to be awesome too - all the way through.</p> <div class='article_divider' style='padding-top: 10px;'> <p style='font-style:italic;'>Please feel free to <a href="http://forums.runicgames.com">share your thoughts</a> on our forums. Check back tomorrow for a podcast from our round table Q&A session with five playtesters: Jerich, Mika, Miroslav, Flux, and Hawkn.</p> </div> Thu, 17 Nov 2011 08:00:00 GMT http://www.torchlight2game.com/news/2011/11/17/an-update-from-travis-baldree/ http://www.torchlight2game.com/news/2011/11/17/an-update-from-travis-baldree/ Update from the Trenches <p>Since showing Torchlight II at PAX Prime, we've been hard at work! We want to keep you in the loop with what's brewing, but we're working on the final Act and want to keep it mostly under wraps. That way there are some surprises on launch day! :)</p> Fri, 30 Sep 2011 07:00:00 GMT http://www.torchlight2game.com/news/2011/09/30/update-from-the-trenches/ http://www.torchlight2game.com/news/2011/09/30/update-from-the-trenches/ Torchlight II Price Announcement! <p>Hey everyone, we thought we would share the news we just sent out to the Press this morning!</p> <p>August 26, 2011 – Seattle, WA - Runic Games, Inc. ("Runic Games"), a specialized developer of PC-based interactive entertainment software in the United States, made two announcements this morning in conjunction with the Penny Arcade Expo 2011, beginning today in Seattle.</p> <p>Runic Games unveiled the price point for Torchlight II today, and as promised, the studio continues to champion the model of affordable games with great value. Torchlight II will retail for $19.99 USD, the same price as the original Torchlight.</p> <p>"It has always been our goal to provide exceptional value for the price," says Max Schaefer, CEO of Runic Games. "Everyone who wants to play Torchlight II will be able to comfortably afford to do so, and they'll be able to play with their friend online or via a LAN, or play single player offline, all with no further purchases."</p> <p>Runic Games also announced the fourth playable class of Torchlight II, the magic-wielding Embermage. The mysterious Embermage joins the previously announced Engineer, Outlander, and Berserker classes. This marks the culmination of a month long buildup introducing each class to players.</p> <p>Torchlight II will release for PC in 2011.</p> Fri, 26 Aug 2011 07:00:00 GMT http://www.torchlight2game.com/news/2011/08/26/torchlight-ii-price-announcement/ http://www.torchlight2game.com/news/2011/08/26/torchlight-ii-price-announcement/ Impressions from E3 2011 <p>News is still trickling in from our showing of Torchlight II at E3 this year, where we were nominated for six Best of E3 awards, including Best RPG, Best PC Game, and Best of Show. If you missed the headlines, here are some of the highlights.</p> Mon, 08 Aug 2011 07:00:00 GMT http://www.torchlight2game.com/news/2011/08/08/impressions-from-e3-2011/ http://www.torchlight2game.com/news/2011/08/08/impressions-from-e3-2011/ Level Design Q & A <p>Every other week until E3, Runic Games is giving you a glimpse of the awesomeness that is Torchlight II! Last time around, we gave you a sneak peek of the music you will hear on your journey.</p> <p>This week, we have a double feature! Here we have a Level Design Q & A with Art Director Jason Beck and Lead Level Designer Patrick Blank, with questions asked by Runic Forums members! In addition, we have a <a href="/news/2011/05/20/making-the-world-of-torchlight-ii/">sneak peek into a few environments of Torchlight II</a>.</p> Fri, 20 May 2011 07:10:00 GMT http://www.torchlight2game.com/news/2011/05/20/level-design-q-a/ http://www.torchlight2game.com/news/2011/05/20/level-design-q-a/ Making the World of Torchlight II <p>Every other week until E3, Runic Games is giving you a glimpse of the awesomeness that is Torchlight II! Last time around, we gave you a sneak peek of the music you will hear on your journey.</p> <p>This week, we have a double feature! Here we are pulling back the curtain and giving players a sneak peek into a few environments of Torchlight II with an introduction by Patrick Blank, Lead Level Designer. We will be explaining a bit about what to expect from the different types of areas, how they are technically different from each other, and how the environments compare to the first Torchlight game. In addition, we have a <a href="/news/2011/05/20/level-design-q-a/">Level Design Q & A with Patrick Blank and Jason Beck</a> with questions asked by Runic Forums members.</p> Fri, 20 May 2011 07:00:00 GMT http://www.torchlight2game.com/news/2011/05/20/making-the-world-of-torchlight-ii/ http://www.torchlight2game.com/news/2011/05/20/making-the-world-of-torchlight-ii/ Music of Torchlight II <p>Every other week until E3, Runic Games is giving you a glimpse of the awesomeness that is Torchlight II! Last time around, we showed you some of the strange and wondrous races you will encounter in your adventures.</p> <p>This week we are excited to bring you a sneak peek into the music of Torchlight II! We reveal the Torchlight II theme track, photos and a video of recording live in Slovakia, and a Q & A with composer Matt Uelmen and CEO Max Schaefer. Enjoy!</p> Fri, 06 May 2011 07:00:00 GMT http://www.torchlight2game.com/news/2011/05/06/music-of-torchlight-ii/ http://www.torchlight2game.com/news/2011/05/06/music-of-torchlight-ii/ Creature Races of Torchlight II <p>Every other week until E3, Runic Games is giving you a glimpse of the awesomeness that is Torchlight II! Last time around, we showed you some of the new monsters you'll be facing in the wilds of Vilderan.</p> <p>This week, we're showing you some of the strange and wondrous races you will encounter in your adventures - including some familiar faces, some not-so-familiar ones, and some that will come to haunt your worst nightmares.</p> Fri, 22 Apr 2011 07:00:00 GMT http://www.torchlight2game.com/news/2011/04/22/creature-races-of-torchlight-ii/ http://www.torchlight2game.com/news/2011/04/22/creature-races-of-torchlight-ii/ Monsters of Torchlight II <p style='margin-top: 5px;'> Beginning today, and every other week until E3, we're pulling back the curtain just a little bit to tease you with glimpses of Torchlight II! So fire up the rumor mill, because we're about to let slip the first behind-the-scenes look at what you'll be seeing in Torchlight II - starting with the monsters you will to learn to fear! </p> Fri, 08 Apr 2011 07:00:00 GMT http://www.torchlight2game.com/news/2011/04/08/monsters-of-torchlight-ii/ http://www.torchlight2game.com/news/2011/04/08/monsters-of-torchlight-ii/ Gamescom 2010 Trailer <div style='text-align: center; font-weight: bold;'> <a href="http://www.youtube.com/watch?v=ejqCZw4Mua4" target="_blank">English</a> :: <a href="http://www.youtube.com/watch?v=Kve8DR9I2rk" target="_blank">German</a> :: <a href="http://www.youtube.com/watch?v=4xyb4zFCfV4" target="_blank">French</a> </div> Fri, 13 Aug 2010 07:00:00 GMT http://www.torchlight2game.com/news/2010/08/13/gamescom-2010-trailer/ http://www.torchlight2game.com/news/2010/08/13/gamescom-2010-trailer/ PC Gamer Torchlight II Interview and First Look <div style='text-align: center; font-weight: bold;'> <a href="http://www.pcgamer.com/2010/08/04/torchlight-2-interview-with-runic-games/" target="_blank">PC Gamer Torchlight II Interview with Runic Games</a> :: <a href="http://www.pcgamer.com/2010/08/04/exclusive-torchlight-2-first-artwork/" target="_blank">PC Gamer exclusive first look at Torchlight II Artwork</a> </div> Wed, 04 Aug 2010 07:00:00 GMT http://www.torchlight2game.com/news/2010/08/04/pc-gamer-torchlight-ii-interview-and-first-look/ http://www.torchlight2game.com/news/2010/08/04/pc-gamer-torchlight-ii-interview-and-first-look/