Q&A With Matt Lefferts

September 30th, 2014

Matt Lefferts, our Lead Animator, sat down recently to talk about how he got into the game industry. We also learn which career path he might have taken if the universe had unfolded in another way.

Read More »

Q&A With Mike Fisher

June 13th, 2014

In the latest installment of our developer interview series, Brian sits down with UI artist Mike Fisher.

Read More »

Q&A With Jeremy Miller

May 29th, 2014

This week, we'll be sitting down with Character Artist Jeremy Miller to find out what he does at Runic, and hear about his experiences getting into the industry.

Read More »

Q&A With Jesse Tucker

May 22nd, 2014

This week, I sat down with level designer Jesse Tucker to find out more about him. We'll get his insights on randomized level design and get his super-secret recipe for The Tucker, his personal drink.

Read More »

Q&A With Jason Lamb

May 12th, 2014

Hey, everyone! Brian Ward here, your humble servant and Community Manager. This is the first in a series of Runic Q&A sessions. Today I sat down with our QA Lead Jason Lamb in order to find out a little bit more about him.

Read More »
« Newer Entries 1 3 4 5 6 7 8 9 12 13