News

Level Design Q & A

May 20th, 2011

Every other week until E3, Runic Games is giving you a glimpse of the awesomeness that is Torchlight II! Last time around, we gave you a sneak peek of the music you will hear on your journey.

This week, we have a double feature! Here we have a Level Design Q & A with Art Director Jason Beck and Lead Level Designer Patrick Blank, with questions asked by Runic Forums members! In addition, we have a sneak peek into a few environments of Torchlight II.

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Making the World of Torchlight II

May 20th, 2011

Every other week until E3, Runic Games is giving you a glimpse of the awesomeness that is Torchlight II! Last time around, we gave you a sneak peek of the music you will hear on your journey.

This week, we have a double feature! Here we are pulling back the curtain and giving players a sneak peek into a few environments of Torchlight II with an introduction by Patrick Blank, Lead Level Designer. We will be explaining a bit about what to expect from the different types of areas, how they are technically different from each other, and how the environments compare to the first Torchlight game. In addition, we have a Level Design Q & A with Patrick Blank and Jason Beck with questions asked by Runic Forums members.

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Music of Torchlight II

May 6th, 2011

Every other week until E3, Runic Games is giving you a glimpse of the awesomeness that is Torchlight II! Last time around, we showed you some of the strange and wondrous races you will encounter in your adventures.

This week we are excited to bring you a sneak peek into the music of Torchlight II! We reveal the Torchlight II theme track, photos and a video of recording live in Slovakia, and a Q & A with composer Matt Uelmen and CEO Max Schaefer. Enjoy!

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